Game
Immortal Sins


4 years ago

A small teaser for the next update.




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Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Overhauls on the way.

Something something... Stuff that I worked on.

Ninesoulssea - the Rpg Maker Asset Pack @ninesoulssea

The new package manager UI in action. Works regardless if you skipped the launcher or not.

I FINALLY finished all the pictures that'll be used in the game. I just need to make the scenes and music, and it'll be done.

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AL FIN terminé todas las imágenes que se usarán en el juego. Sólo me queda hacer las escenas y música, y listo.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Happy reformation day, early access has been released.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.