Next up
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
Who did this?
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
split
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
Game development progresses smoothly. A mini WIP.
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.
Un pequeño cambio de estilo para establecer el tono del Cementerio (Ignoren la falta de gráficos para el mapa exterior)
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A small style change to set the tone of the Cementery (Ignore the lack of graphics for the worldmap)
Took a while, but all of the implemented chapters have Greek translations now. It's smooth sailing from here on out.












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