Game
Immortal Sins
5 years ago

Build 20201222 released!


​This will probably be the last update for 2020 (unless there's a hotfix needed). This build improved the reliability of the package manager, alongside a batch of bug fixes.

Game

  • Linked the shops together.

  • Fixed some graphical errors.

  • Fixed errors in the text for some items.

Northbridge

  • Implemented tweaks to improve performance.

  • Implemented the following improvements to the package manager:

    • Improved error handling in the first startup.

    • Tweaked the update check to improve error handling.

    • Added a message to inform the player that some of the space will be reserved.

    • Added the option to reset the cache.

  • Updated components and Edge WebView2.



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It's going to take a while, but I am adding translations to the game (like Greek, as shown here).

Done some improvements to the backup system. Even added an icon to let you know that it's working.

Added a simple audio system to the launcher.

Updated Block Shop!!

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

I can't belive that this is somehow working but it is. Guys this is the first ever online integartion in this game ever and it's really working :D

A small teaser for the next update.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

We added Doom to World One: Ultra State.

Jump List returns in the next update.