Game
Immortal Sins
6 years ago

Build 20201222 released!


​This will probably be the last update for 2020 (unless there's a hotfix needed). This build improved the reliability of the package manager, alongside a batch of bug fixes.

Game

  • Linked the shops together.

  • Fixed some graphical errors.

  • Fixed errors in the text for some items.

Northbridge

  • Implemented tweaks to improve performance.

  • Implemented the following improvements to the package manager:

    • Improved error handling in the first startup.

    • Tweaked the update check to improve error handling.

    • Added a message to inform the player that some of the space will be reserved.

    • Added the option to reset the cache.

  • Updated components and Edge WebView2.



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Game development progresses smoothly. A mini WIP.

I still need to finish up the plumbing, but I'm almost done with the translation. Hopefully, I'll have an update that has this very soon.

Taking the wraps off. For real this time.

The Wanderer

I gotta start zoning out more, because that's when I cook stuff like this.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

De algún modo, estoy haciendo que este minijuego funcione

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I'm somehow making this minigame work

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Overhauls on the way.

Gameplay trailer of my game "Epifanía". A game about rescuing your sister who was kidnapped by demons.

Genre: Turn-based/Comedy/Fantasy/RPG MAKER

[Prefer the itch.io ver]

[ENGLISH] https://matidia.itch.io/epifana-english-version

[ESPAÑOL] https://matidia.itch.io/epifana

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.