Game
Immortal Sins
5 years ago

Build 20201222 released!


​This will probably be the last update for 2020 (unless there's a hotfix needed). This build improved the reliability of the package manager, alongside a batch of bug fixes.

Game

  • Linked the shops together.

  • Fixed some graphical errors.

  • Fixed errors in the text for some items.

Northbridge

  • Implemented tweaks to improve performance.

  • Implemented the following improvements to the package manager:

    • Improved error handling in the first startup.

    • Tweaked the update check to improve error handling.

    • Added a message to inform the player that some of the space will be reserved.

    • Added the option to reset the cache.

  • Updated components and Edge WebView2.



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Next up

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Overhauls on the way.

FINALLY I COMPLETED THE SKILL SYSTEM FOR MY NEW RPG! This one was a hard nut to crack but it will let players interact with the world like in old cRPGs. A combination of edgy D&D + anime is coming boys. I'll leave the YouTube link below.

It's going to take a while, but I am adding translations to the game (like Greek, as shown here).

We added Doom to World One: Ultra State.

Jump List returns in the next update.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Español & English!

Ciro y sus Amigos DEMO 0.2.0!!

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Ciro and his Friends DEMO 0.2.0!!

Game development progresses smoothly. A mini WIP.