Game
FNaF World XL
4 years ago

Build now now properly live.


The build saved to wrong spot, the intended update post went to the wrong area... today just isn't going well for me, huh?

Anyways, V 0.6.0 should now be available to download.



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Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

New look, new direction.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

Figured it out.

Me: Man, I really wanted to have something released for the 10th anniversary, but I have nothing ready for it!

Clickteam: *drops trailer for Five Laps at Freddy's*

Me: *Finally remember that I still have a janky ace up my sleeve*

Motivation has returned in a substantial enough way.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

New project is having a fun, early outing.

Not quite the fix I've been talking about for the past few weeks, but it's at least progress.

It's been a long time coming...