So, a couple days ago, I thought about how I’m going to do the levels, and I came up with a conclusion: Less levels, more features. What this basically means, is that the levels will carry aspects from every game that Simon appeared in. Like, for instance, in Super CastleVania IV, the first level. I’ll have that, but with some parts of Haunted Castle’s first level mixed in.
That’s pretty much how it’ll go for all of the levels. Making them longer, and taking away the number of levels in the game.
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