Hey.
Got enough fixes (and some new content) to warrant a new update.
New content:
Battle:
-3 new characters can be added to the party: Phantom BB, Withered Bonnie, and Endoplush!
-5 new skills can be used: Toxic Balloon, Gloom Balloon, Eye Beam, Unscrew 2, and Waterhose 2!
(Almost all of them have been added to Prize Ball 2's skill pool.)
-3 new bosses now block your way: Bouncer, Seagoon, and Eyesore!
-To compliment the new bosses, 1 skill is now in their toolset: Jumpscare
(Tried adding some others, but that end of things is too broken for me to handle right now.)
-When using either Prize Ball or Prize Ball 2, there is a low chance that instead of the usual skill pool, the ball will instead cast the super rare Plush Storm skill!
-Skill descriptions now feature at the bottom of the Battle frame
Overworld:
-Auto: Giftboxes is now (properly) available
-The map (and player tracker) are now available! Hold tab to use.
(And yes, you can move around the map and collide with items while viewing the map.)
-Finished setting up the framework for Pinwheel Circus and Deep Metal Mine. In technicality, the original overworld is complete!
-Added large stumps
Title Screen:
-Added additional selection borders and text to better explain how to configure a new game
Dee Dee's Fishing Hole:
-Added a new feature! Occasionally, a giftbox will be floating near the bottom of the screen. Pick it up for a special surprise!
In the case of the current build, someone has stuffed them full of XP.
Fixes:
Battle:
-Restructured attack function of enemies
-Rebuilt Challenger encounter formula to better replicate the original game's character-to-zone ratio
(May still adjust values as needed.)
-Rebuilt XP/Level transfer
-Rebuilt structure for deaths/revivals to be more consistent
-Fixed an issue where Jumpscares cast by Prize Ball wouldn't add the full amount
-Fixed Esc Key.
-Fixed an issue where the "RUN!" text wouldn't display when it should be
-Fixed an issue with Crying Child using the wrong setup values
-Increased the attack speed of Endo Army
Overworld:
-Find: Chips has been moved to the overworld!
(Wonder where I put it?)
-Put Headstart: Speed chip and Lolbit's second shop into their proper place on the map
-Moved some spawn positions for token chests
Party select:
-Updated the debug/cheat selection for the new system
-Might have fixed an issue with the original starter party disappearing
(So far it has only happened to me once, still figuring out what is causing it.)
-Fixed some name text not properly showing up
Loading Screen:
-Adjusted display so it won't show characters that are unobtainable in the current build
Removed Content:
-Removed Billy O'hare and Stinkbomb from regular gameplay
And that's about it.
Gonna be honest, I am just about burnt out on the notion of doing more work on the game right now, so I'll be taking a break from doing any fixes/updates. I have hit my limit.
'Till next time.
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