Game
FNaF World XL
4 years ago

By the way...


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Also, I should probably clarify some details for newer followers and/or people asking about a mobile port.

The game in it's current state is basically the equivalent of the original FNaF World's Update 1, albeit with less details/effects and more gameplay-related additions/quality of life changes.

It'll still be some time until the game has all the content that was packed into Update 2, and even longer to figure out if assembling a mobile port is even feasible.

Still gotta cap off this first adventure first!

v1_progress_chart.png

'Till next time!



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Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

I might be having too much fun with this process...

That time of year again.

Can it be done?

(Also, Happy New Year)

Suppose it's rude to come back doing polls without showing some sort of progress for it.

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!