Game
C0D3
7 years ago

C0D3 is not dead!


As you might have noticed I have not released the final version of C0D3. And that is simply because it is not finished yet…

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I was super motivated going into this year, but somehow I lost that drive. Working on the game felt more than a chore, than it was fun.

So here I am 6 months later. And up until a week ago I was not sure if I was ever going to finish the game. I have most of the stuff written out, heck I even have sketches of graphics I need to make. But I just couldn’t get myself to do it, there always seemed something more important to do, another game to play, another video to watch. So C0D3 was put on ice…

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It wasn’t until I went to Philadelphia last month and saw an exhibition on video games in the Franklin Institute, that I realized again how much I admire the craft of making games. So I went back to Germany with my motivation restored. Or so I thought…

I came back and nothing. I didn’t work on the game and I didn’t even feel bad about it.

So what makes me write this post? Well, I saw my buddy fumbling in voxel-art, and he is really good. So I asked him to make me a few assets for a simple space shoot ‘em up. So I started working on that and over the last week as I keep building stuff for that game, I felt my motivation coming back. With every day I feel more enticed to work on C0D3 again, and I am sure I will.

So basically what I am trying to say is, that the game is not dead. It was only in a coma and it is showing great tendencies to wake up soon.

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And as always huge thanks to anyone who is following and playing the game. For updates keep an eye on my Twitter (@AndideBob )



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