5 years ago

Captain Log tips his hat and wishes you a good day!

#gamedev #indiegame #screenshotsaturday




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Some obstacles are trickier than others... maybe a little rage enducing?

#gamedev #indiegame #madewithunity

Quick close up of some of the unlockable wall jump stuff characters in the tugboat

The idea with the unlockable boats is to show of your characters in-game, instead of them vanishing in to a menu system to be forgotten!

#gamedev #indiegame #madewithunity

Mostly happy with this new style of obstacle

I tried to ensure that if a player makes a mistake the design doesn't instantly fail the player, in some circumstances they can recover with skill

#gamedev #indiegame #madewithunity #screenshotsaturday

I've noticed a pattern in my art. I will switch it up, just give me a sec to be obsessed first

Here is a quick video of the general mechanic, navigate the obstacle, smash the crystal beam above and grab the gems

#gamedev #indiedev #madewithunity

@Cherrioffical my pen dying before I could finish the drawing was not apart of the plan...

Main title screen of wall jump stuff

#gamedev #indiedev #madewithunity

Playing as one of the characters unlocks this unique sun set theme, It wasn't my intention at the time but it seems to work well as a night mode

#gamedev #indiedev #madewithunity #nightmode

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt