Mostly happy with this new style of obstacle
I tried to ensure that if a player makes a mistake the design doesn't instantly fail the player, in some circumstances they can recover with skill
Next up
Quick close up of some of the unlockable wall jump stuff characters in the tugboat
The idea with the unlockable boats is to show of your characters in-game, instead of them vanishing in to a menu system to be forgotten!
Playing as one of the characters unlocks this unique sun set theme, It wasn't my intention at the time but it seems to work well as a night mode
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Some obstacles are trickier than others... maybe a little rage enducing?
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Here is a quick video of the general mechanic, navigate the obstacle, smash the crystal beam above and grab the gems
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
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