
Here is a quick video of the general mechanic, navigate the obstacle, smash the crystal beam above and grab the gems
Next up
Quick close up of some of the unlockable wall jump stuff characters in the tugboat
The idea with the unlockable boats is to show of your characters in-game, instead of them vanishing in to a menu system to be forgotten!
Mostly happy with this new style of obstacle
I tried to ensure that if a player makes a mistake the design doesn't instantly fail the player, in some circumstances they can recover with skill
Playing as one of the characters unlocks this unique sun set theme, It wasn't my intention at the time but it seems to work well as a night mode
Some obstacles are trickier than others... maybe a little rage enducing?
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
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