Next up
Wednesday, Sept. 20th! After 3 long years of development, Caster's Trap is finally releasing! To celebrate, here's the 2nd official trailer!
Finally working on the final main ending! For those who don't know, I post more frequently on Twitter(https://twitter.com/CastersTrap) and IG(https://www.instagram.com/theodiegames/). Spoilery stuff will be avoided, but still have lots to share :) #horror
Joltober is here! Today's prompt is #Scarecrow! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.
Caster's Trap version 1.1 is now available and introduces the following!
-Mouse/touch controls have been optimized for the entire game
-Cursor change
-Added hints to puzzles
-Companion passthrough enabled sooner
-Minor bug fixes
The official first trailer is here! Thank you for following Caster's Trap over the three long years of development :)
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Mouse controls have been added to the movement and title screen! Full control is still in the works for puzzle solving, quick-time events, etc., but give 1.1.0 a try!
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