11 years ago

Caterpillar - part 3


It has been a busy week. Making good progress on the game. Today I’ll show a newly added part of gameplay: cobwebs.

The new element here is that you need to try to avoid the cobwebs. It takes a lot more energy to pass by. Watch out or you get stuck in these webs!

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Path of Kami: The Evolution of the Lore

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So here's the first of the zodiac signs i will make for the next weeks.

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Microsoft Windows XP Unprofessional (windows logo prototype)

Shuiro Haname. #Commission

Commission for @ShuHaname

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I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)