Game
A Day In The Life












6 years ago

Celebrating pride month and all our other brothers and sisters fighting the world over for the personal freedom and rights that are still denied us. Some new menu themes that will crop up on each load up shown.




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VERY early test of very basic systems in my new project. Do your work, keep the lights on, and everything will be fine. I really want to gush about some of the things not seen here, but will save that until they can be shown off. FnafKit who?

Is he a... you know....

Light menu is still undergoing it's refit, some behind the scenes code changes making it easier to edit multiple lights. A light will also toggle on/off depending on its intensity. So custom events don't need to be loaded with two different commands.

WIP of a dumb little comic I'm making with Akumu and Hunter

#PerfectCrootox by @General_Skaza_

Opinions on a new graphics style?

matching with @Kubachan on discord :3

Grey boxing the first layout for the game, But got very distracted making this arcade tunnel. But its starting to take shape at least.

working on a new mechanic for the prototype. no need to wander over to those far away items when you can just send in your drone.

Drawings of my ocs Duska and Val

Lightweight object recoloring test. This test is looking at coloring defined areas with as little excess data as possible and uses NO mask maps, alternate materials and does not break object batching (won't melt the PC when you have hundreds of swatches!)