Next up
working on a new mechanic for the prototype. no need to wander over to those far away items when you can just send in your drone.
Finally, you can sell the fruits/veg of your labour. :)
Our latest efforts have been rewriting our scene change code and with that comes some lovely transitions made using a greyscale image and a new shader.
Partaay noob :3
Forskn skin for noob
I'm currently working on a new game with a team of people. Here's a mannequin being assaulted for test purposes. Gotta do what you gotta do for your damage systems.
Leyley this time
This is super fun to draw in this little artstyle yayayay!!!
Buttons jump scare test shot
Light menu is still undergoing it's refit, some behind the scenes code changes making it easier to edit multiple lights. A light will also toggle on/off depending on its intensity. So custom events don't need to be loaded with two different commands.
it's getting colder so IT'S SWEATER AND TURTLENECK SEASON YIPPEE I LOVE WEARING TURTLENECKS
Quick update on the project, Dialogue system has been rewritten from the old version of the game, functionally the same but a lot easier to use. The camera has been worked on and the inventory is being expanded with things like drag and drop.






















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