Next up
I know updates have been slow but there really isn't much to talk about when you're just tidying up existing code. We're looking at updating the art style to be just that bit nicer. The crop system working with an overhaul to interactions with tools.
Wall height is being adjusted to accommodate things such as stages and lighting while also giving animatronics more breathing space.
Character customization: How and why bother? (expand)
Opinions on a new graphics style?
ME N @MillieFomx
I LOVE MILLIE I'M NOT GONNA STOP GLAZEPOSTING MILLIE 
I think me shading is now here to stay
also Millie will soon post a commission sheet. she needs money to escape an abusive household. I'll link it once she posts it on GJ
Quick update on the project, Dialogue system has been rewritten from the old version of the game, functionally the same but a lot easier to use. The camera has been worked on and the inventory is being expanded with things like drag and drop.
(Mines and menus preview build)
Available for testing now
Yip is going to take over the world in 3 days.
Character bits! We're currently throwing together the character animation pieces for the new customization system :P






















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