While we may be busy rewriting the game from the ground up (that's going wonderfully BTW) we have been looking into character customization but weren't really sure how to go about it until now. Either we would have to make tons of sprite sheets and give them each sets of animations which is just tedious.
Instead, we're going with a single set. All our character animations in one place. What we can do however is layer different character pieces on top of each other by overriding the base sprite sheet with pixel information from each set.
Further, in the week we will throw together a proper look at the concept but rest assured we're doing all we can to make a good game :P
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