I just thought I'd mention that I recently found a paint net plugin that allows me to compile GIFs into animations. I've wanted to do an animated thumbnail for some time, but didn't have a way to compile the images into a singular animation GIF file. Game's not dead BTW, just a combination of nervousness of how people will react to the game; as well as dealing with some personal life stuff (namely my glasses frame snapping, had them since 2017 lol.) Just thought I'd let people know about this, so that no one gets confused by the thumbnail changing out of the blue lmao.
Next up
Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.
2.1.0 Rebalancing patch (mainly affects hard mode) Makes hard mode easier in some spots, and harder with main night level specifically introduced characters. Should be more fun to play.
Leprechaun 2 (1994)
Hilariously dumb film
And what is an Endo without its suit
Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)
2.0.1 Patch (due to me forgetting to change the achievement tied to the extras in the menu to the easy difficulty one) Also renamed the application file to The Horde: Revitalized instead of THR NEW.
If you know, you know.
WE ARE SO FROOTING BACK!!! 💖💖💖💖💖💖💖🍎🍎🍎🍎🍎
A new Halloween quest just entered your quest log!
What's your favorite horror game?
Go to your quest log now. http://gamejolt.com/#quest
Is there anything mechanics/gameplay wise I should potentially update the game or make an actual guide to explain? Anything unclear with instructions and experimenting doesn't work? Leave comments below to inform me about issues, I want game to be gud!











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