Game
The Horde: Revitalized

3 years ago

Changed static PNG thumbnail to animated GIF lol


I just thought I'd mention that I recently found a paint net plugin that allows me to compile GIFs into animations. I've wanted to do an animated thumbnail for some time, but didn't have a way to compile the images into a singular animation GIF file. Game's not dead BTW, just a combination of nervousness of how people will react to the game; as well as dealing with some personal life stuff (namely my glasses frame snapping, had them since 2017 lol.) Just thought I'd let people know about this, so that no one gets confused by the thumbnail changing out of the blue lmao.



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I've released a demo showcasing a bunch of proposed changes for the updated version of the game; namely a complete overhaul of the heating mechanic. There's also a Google Form for after you play the demo build, to give feedback.

Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)

V2.0.0 Released

Finished up the ONWYN 1 cast!

I'm pretty happy with these models though I've noticed some inaccuracies I may go back and fix at some point.

Credit to thudner, the UFMP team, and the model porters for various model parts.

The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...

2026.

Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :

Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.

That rainy night

Here's another one of the tip pages, to show that I'm not ded lmao: