I just thought I'd mention that I recently found a paint net plugin that allows me to compile GIFs into animations. I've wanted to do an animated thumbnail for some time, but didn't have a way to compile the images into a singular animation GIF file. Game's not dead BTW, just a combination of nervousness of how people will react to the game; as well as dealing with some personal life stuff (namely my glasses frame snapping, had them since 2017 lol.) Just thought I'd let people know about this, so that no one gets confused by the thumbnail changing out of the blue lmao.
Next up
I managed to do a thing and make the filesize smaller, at the cost of some audio mixing issues and slightly worse audio quality in spots lmao...
Is there anything mechanics/gameplay wise I should potentially update the game or make an actual guide to explain? Anything unclear with instructions and experimenting doesn't work? Leave comments below to inform me about issues, I want game to be gud!
Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)
Fix Fredbear
I know this isn't really a meme, but I found the result absolutely hilarious. This thing ain't takin' people's jobs yet lmao. So I harassed Google's AI to see what it thinks about my fnaf fangame, and the result is absolute gold:
The Poopet
Working on a guide video for TH:R, with focus on jokes/engaging content within the script, as well as summarizing most game mechanics with visual aid. Don't know when it will be finished, or if it will be on Youtube or Odysee, or just GJ. Sample included:
Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :
They need you. 🐥
Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)











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