Game
PropHunt


1 year ago

Changing the prop mechanics to accomodate the size of the object by using temporary capsule.

Its a bit hard since not all objects are round, and that the character sometimes falls through the floor.

Edit: Found a solution


I just had to apply the difference in height as the offset in the Z axis of my character's location.

Take a look at the second image, it takes the current character's location and offsets it based on the difference between the previous capsule height to the new height.



0 comments

Loading...

Next up

Hunter AI is complete now.

The basic search, investigate and shoot functions work.

I'll make it better over time, adding newer search methods, checking if the player switches props etc

Read Article for more info :)

Working on a gameplay modifier.

I need some suggestions

Edit: Changes & Editions

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

PropHunt now available for Linux. YAY! ヽ〳 ՞ ᗜ ՞ 〵ง Major thanks to @UberPolice for Requesting & Testing.

Congratulations to @Freddy9207 , our #LTCOKills winner!

They posted a Mission Accomplished screen showing that they got 1,814 kills!

Check out his original Post: https://gamejolt.com/p/ltcokills-it-was-alright-vkccpcc2

Update 0.2.5

Added a Gameplay Modifier, Map changes and Fixed several Bugs

LGBTQ+ Game Dev Icons:

Tim Cain is the creator, producer, lead programmer, and main designer of the original Fallout. He even wrote the now iconic line “War. War never changes.”

He came out in the early 2000s and married his husband Robert in 2011.

Lockdown UE5 Edition

v1.5