Game Dev in UberPoliceStation

Turn yourself in

Patch v1.4 - Linux Release, Survival Mode & Major Changes

I was able to get the navigation build time during initial load down to like 3 seconds.

The game runs much smoother now - part of the problem was my approach to finding path for chasing player, alongside navigation invokers

Navigation Invokers and Blockers were causing high lag spikes every second

I ended up going back to normal navigation, but it takes like 12 seconds to fully build

Rainy Day

I've made a plugin for Unreal Engine that fetches monitor's information and makes an array of all possible screen resolutions based on the aspect ratio.

This plugin is primarily intended for Vulkan, as Get Screen Resolutions have not been implemented.