Game
Smitty's Journey

5 years ago

Changing the way tiles will look like. Parallel projection, boys!




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Working on the Town Square, and so far, it's going places (literally)

There's more I have to add, including NPCs and more buildings

Final demo release in light of upcoming official release

Well, remember when I say I'll take advantage of the custom animator with something else? Here it is.

And second, Yurelumis or ghosts that glow in the dark

They can help the player navigate dark areas like caves, which is where they'll appear

Some more new Dropples!

Also, I might've forgot to tell that they'll appear once you break open their respective capsules

Whew, after more than 2 weeks, I'm finally back to this project (taking a bit of break)

Anyway, this will the be last from the Town Square that I'll share, because I want to start working on Penumbra Forest next

Update on the Town Square: Added 2 unique NPCs (aka those are not Dropples, but I did add 3 more Dropple NPCs), Trevor the Slitherkin 🐍 and Bonnie the Abeilline ("abeille", bee in French + feline) 🐝

Apologies on my inactivity these days, I was preparing to change my drive to an SSD and it feels really good, seriously it's superb.

Anyway, I made some changes on the first stage in Penumbra Forest. Guess what they point to.

Unique NPCs now have dialogue icons!

Finally, time to show Penumbra Forest

Newly, visually-improved over the original from Smitty's Journey