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1 month ago

check out what i'm working on at
https://cwl.proclive.io




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Initial map and toplists work, but the problem of some interesting map mechanics is still missing. Feels like i'm missing some core motivator, like collecting something, coins, levels, achievements

Adding achievements, not sure how and if this will help but giving it a shot anyway. I wonder how much polish will be required for this to finally kick off (still a work in progress)

is that a new castle render or is it just glad to see you? tried this joke on x and got 0 reactions

Finally found some time to add interactive tutorial, it's a bit less boring than a slideshow presentation on how to play but still heavy on text, even though it's in a comic book speech bubble

New animations! New ELO ranking system! play Castle Wars: Legacy here => https://cwl.proclive.io/

Werehog transformation process. #sonicunleashed

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

So here's the first of the zodiac signs i will make for the next weeks.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve