Yeah, I decided to release a Christmas gift for you guys. Merry Christmas, that's all there really is to say.
NOTE:
Also, I've decided that I want THR to be my last fangame, at least for now. I just want to leave the fanbase for a bit, and who knows; I might come back later. But for now, I just want to be freed from the fandom, and be able to reassess my life and the choices I made up to this point. Now that's all.
Next up
I know this isn't really a meme, but I found the result absolutely hilarious. This thing ain't takin' people's jobs yet lmao. So I harassed Google's AI to see what it thinks about my fnaf fangame, and the result is absolute gold:
2.1.0 Rebalancing patch (mainly affects hard mode) Makes hard mode easier in some spots, and harder with main night level specifically introduced characters. Should be more fun to play.
Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)
Leprechaun 2 (1994)
Hilariously dumb film
Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)
Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.
Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :
I managed to do a thing and make the filesize smaller, at the cost of some audio mixing issues and slightly worse audio quality in spots lmao...
2.0.1 Patch (due to me forgetting to change the achievement tied to the extras in the menu to the easy difficulty one) Also renamed the application file to The Horde: Revitalized instead of THR NEW.
I've released a demo showcasing a bunch of proposed changes for the updated version of the game; namely a complete overhaul of the heating mechanic. There's also a Google Form for after you play the demo build, to give feedback.
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