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Game
Baddies: Reloaded
2 years ago

closer and closer to being finished. here's the title screen. and i'm afraid that's all i can show until release lol


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9/30/24

3PM EST

be there for be uh... square

Wassup guys, big news... sorta. We're in playtesting mode, and you know what that means — the build is almost done!

Below are some updates and development progress pinpoints from me. For those interested in seeing the progress for the game, take a look!

it's been a while since i posted here lol, got too caught up. but allow me to update you guys:

the first week and all it's stupid small shit is about 85% done, the longest piece will def be the cutscenes. but in this gif, i'm showcasing the result screen

Hello to the 12 people still interested.

Below I have a bit of an update on the whole development situation, maybee you'd might find it useful to know what's really going on and why things are so slow and such.

Hello everyone, Cassy here. I just wanted to give a small announcement about the game. So we're coming close to the end of development for WEEK 1. I wanted to say we're aiming for the next 2-3 weeks but I am not exactly that confident. Just a heads up

had a rough time personally, so i decided to take a break from main story stuff and work on the gameshow.

here's lucy's still image and animation. is it an easy art style to copy? if so, prove it

hi stinks. i finished the dialogue stuff. there is A LOT. i'll show these two and you can see the rest in game

we made the first test build for the game. a shit ton of bugs and stuff, but gameplay wise, gucci. i still need to finish the cutscenes (last two images) and fix the game's main engine and we're good to ship this off.

if i had to say, it's 85% done