![5d0b39063b736.png 5d0b39063b736.png](https://m.gjcdn.net/content/750/2118496-4xghjzq9-v4.png)
Features
Day Counter at the start of a day (0600).
Changes
Monsters don’t attack tribe-less units anymore.
Bug fixes
Crashing when there’s no wall built by night.
melee units missing attacks because of moving backwards.
Archer holding an arrow on walk animation.
Monster death animation not playing.
Units not able to pickup items when upgrading the camp.
Equipment overlapping at the shop
Projectile only rotating towards target instead of velocity direction.
units moving during an attack.
units duplicating coins when getting the same coin at the same frame.
dead units still targeted by enemies.
equipment not dropping.
melee units walking backwards towards target sometimes.
upgrading the camp removes all previously bought equipment.
units with an area attack can damage through walls
Range units charge towards targets.
units closing in towards target when there’s already enough range to attack.
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