Game
Conquered
8 years ago

Conquered v0.3.3 meep mop update


5d0b39063b736.png

Features

  • Day Counter at the start of a day (0600).

Changes

  • Monsters don’t attack tribe-less units anymore.

Bug fixes

  • Crashing when there’s no wall built by night.

  • melee units missing attacks because of moving backwards.

  • Archer holding an arrow on walk animation.

  • Monster death animation not playing.

  • Units not able to pickup items when upgrading the camp.

  • Equipment overlapping at the shop

  • Projectile only rotating towards target instead of velocity direction.

  • units moving during an attack.

  • units duplicating coins when getting the same coin at the same frame.

  • dead units still targeted by enemies.

  • equipment not dropping.

  • melee units walking backwards towards target sometimes.

  • upgrading the camp removes all previously bought equipment.

  • units with an area attack can damage through walls

  • Range units charge towards targets.

  • units closing in towards target when there’s already enough range to attack.



0 comments

Loading...

Next up

v0.6.4 - Test Optimizations

Pixel Art Progress

Development Update v0.4.2 - Water Reflection

Post ESGS Dev Log

Development Update v0.4.4

Development Update v0.5.7

The Big One - Major Art Rework v0.6.0 (PRE-ESGS) Dev Log

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Shuiro Haname. #Commission

Commission for @ShuHaname