Game
Collecta

4 years ago

Continuing improving procedural generation and base house mechanics like doors, random npc generation etc




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Hey, I'm still alive and working. Optimazed lots of geometry and AI. Gameplay is too raw for now, so here you are some screenshots :p

Added some new props. Continueing working on the procedural gen (I hope I ll add doors someday...)

A liiiittle Sunday screenshot :>

Congratulations to our "Show Us Your Centum Art" winner, @JotaDev !

The artists behind all of these are tagged below. Go like their original posts to show your support!

Added some rooms and testing stability of generation, but it`s still a lot of work ahead

@FatBombStudios ' Light Bearers 2 is out now!

It's a fast paced hide and seek, asymmetrical multiplayer horror game!

Play the game for FREE on Steam https://bit.ly/steamlb2

Minor update time! In Collecta if you decided to become a 6 handed monster await for consequences! Every extra hand or organ will increase your defectiveness value, so as more you are modified, so the betray chance of your body increases

Hey, it`s been a long time since we`ve met last time, I had some thingies irl, so now can work again At "not seeing" time I decieded to change some meshes and overall game style (still with pixelization if you want)

Great news! 📢 @Aya_Games has joined Game Jolt!

They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.

Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME

Hey guys, I'm still alive! Great news incoming ''< The shooting system is finished as one of the main game mechanics. By now, I decided to finish base game mechanics and then work with graphics, quests and servants types