Game
Link's Adventure - Breath of the 2D

6 years ago

creating item sprites (yeah, many are missing)




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I've been working on something new: an idle RPG with gacha mechanics. I'm planning to do various collaborations and include references to different games, anime, and other works—and team up with some artists, too! I'm really excited about this project.

Some graphic updates. I'm loving programming this game, the most complicated part was the inventory along with the store but the result is perfect

trying something new....

Today I made the game inventory and some items working as a test... I spent all my INT and I'm exhausted haha The first early version of the game will be in English..And the good news is that many game mechanics involving exploration and combat are ready!

new weapons updte

I finally managed to create the base of my roguelike Kill after a long time.I posted Kill The Dragon! Text RPG to demonstrate the mechanics and proposals of the final game. Of course, for now it's just Text-Based but graphics will be improved soon!

Voltei a trabalhar!!

Foi adicionado sistema de culinária .Agora é possivel utilizar igredientes para criar receitas e é totalmente liberto para experimentar todas as combinações que imaginar! Seja criativo, virá bons itens ou não.

Alguns com muitos buffs e efeitos permanente

Novas mecanicas implementadas! Fisicas em objetos para mecanicas de empurrão. Gancho, bombas, skill shots e outras formas de combate e exploração zelda-like

*UPDATE*

its possible to interact with both the mouse and keyboard/gamepad.

(Now I'm finishing Link's sprites attacking with different equipped weapons)