Game
Link's Adventure - Breath of the 2D

5 years ago

creating item sprites (yeah, many are missing)




3 comments

Loading...

Next up

Some graphic updates. I'm loving programming this game, the most complicated part was the inventory along with the store but the result is perfect

new weapons updte

updates

(resumo em pt nos comentários)

Novas mecanicas implementadas! Fisicas em objetos para mecanicas de empurrão. Gancho, bombas, skill shots e outras formas de combate e exploração zelda-like

trying something new....

Voltei a trabalhar!!

Today I made the game inventory and some items working as a test... I spent all my INT and I'm exhausted haha The first early version of the game will be in English..And the good news is that many game mechanics involving exploration and combat are ready!

Novos updates!! Agora temos uma skill tree massiva com muitas opções para montar uma build a escolha. Além disso, você também pode distribuir seus pontos de atributos a cada level up

I finally managed to create the base of my roguelike Kill after a long time.I posted Kill The Dragon! Text RPG to demonstrate the mechanics and proposals of the final game. Of course, for now it's just Text-Based but graphics will be improved soon!

*UPDATE*

its possible to interact with both the mouse and keyboard/gamepad.

(Now I'm finishing Link's sprites attacking with different equipped weapons)