
not bad, i think
Next up
creating item sprites (yeah, many are missing)
trying something new....
new weapons updte
I finally managed to create the base of my roguelike Kill after a long time.I posted Kill The Dragon! Text RPG to demonstrate the mechanics and proposals of the final game. Of course, for now it's just Text-Based but graphics will be improved soon!
Today I made the game inventory and some items working as a test... I spent all my INT and I'm exhausted haha The first early version of the game will be in English..And the good news is that many game mechanics involving exploration and combat are ready!
I recreated the inventory of breath of the wild, now I just need to put some items
updates
(resumo em pt nos comentários)
first version of the inventory
*UPDATE*
its possible to interact with both the mouse and keyboard/gamepad.
(Now I'm finishing Link's sprites attacking with different equipped weapons)
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