
Next up
Changed lighting in this part - added LED lamps where the light is supposed to be coming from and fiddled with global illumination a bit more.
Will add a bit more lighting, but for now finished with this section of the Depot level.
Moved to version 5.6 of UE, had to adapt to some changes like the enhanced input system getting rid of some things. Still, there were also some changes to global illumination, which fixed a few details for me.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
A bit more design of the second part of the Depot level, now with lighting. Needs additional jellies..
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Did some more level design this week. Found out that the tutorial tvs broke at some point, while I was improving the interactions system. But if I don't tell anyone that these screens are supposed to show text, nobody is gonna know.. Oh.
Something of an atrium in the middle of an office area.
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Polished the side project a bit more. Added sounds, fixed some ui things, added a movement sprite for the sword, made the enemies fade out on death.

















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