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1,805
Game
Chromatic Galaxy
4 years ago

Currently working on ship selection/customization. Still needs a lot of work, but I think I like the weapon preview in the upper left.




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Battling it out

Added a new laserbeam weapon to the game, maybe not the best tool to fight vs smaller ships. Also added secondary weapons, energy consumption and damage scripting.

Started working on the UI. Most work is code in the background to set everything up. First time I implement controller support for UI. Lower left will be for abilities or items.

Bandit Trap is Out Now!

Defend your home using inventive boobytraps as the Trapper, or team up as three sneaky Bandits and try to escape with the loot!

Quests inspired by the game are in your quest log now!

Check out the game: https://bit.ly/bandittraplaunch

Was working on the first Version for the AI of my game the last days. It has movement, basic collision avoidance and can attack the player now.

Have you played Bandit Trap?

New quests celebrating the game have entered your log. Tell us about YOUR favorite trap from Bandit Trap using the tag #MyFavoriteBanditTrap.

Get the game: https://bit.ly/bandittraplaunch

Almost finished with ship customization. Added multiple ships to select from, some more icons, changed few scripts regarding the weapons. I realized I need to rework some scripts, so I did that right away. Not a fan of creating UI, but it has to be done

@Innombrable is a Jolter to Watch and game dev! Follow @Innombrable before the quest ends on May 12 and you'll get Coins!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!