
Next up
Started working on the UI. Most work is code in the background to set everything up. First time I implement controller support for UI. Lower left will be for abilities or items.
Battling it out
Almost finished with ship customization. Added multiple ships to select from, some more icons, changed few scripts regarding the weapons. I realized I need to rework some scripts, so I did that right away. Not a fan of creating UI, but it has to be done
Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.
Added a new laserbeam weapon to the game, maybe not the best tool to fight vs smaller ships. Also added secondary weapons, energy consumption and damage scripting.
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
Was working on the first Version for the AI of my game the last days. It has movement, basic collision avoidance and can attack the player now.
Welcome @YahahaGames to Game Jolt by giving them a follow!
They're an international publisher dedicated to transforming indie games into global successes.
Check out their game Midnight Special here: https://bit.ly/midnightspecialgj
art comission.
Have a good Boi
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