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MISANTHROPY (Legacy/Old Version)
4 months ago

CUSTOM BORDER AND TARGET AIM HAVE BEEN MADE.


I decided to take a small break today to work on a new custom border, and a new target bar. I think the target one came out better, but I like both. These will be added in the 0.8.9 update, which is coming along nicely.

#misanthropy #undertale #deltarune #indie #rpg #horror



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PATCH 0.8.7 COMING SOON

Preview 2:

New main character. This character will have both magic and act, and cannot be removed or replaced due to fatal errors with certain things.

Added a special function that allows your main character to be named after your SAVE file.

Now looking for PLAY TESTERS!

Please follow the game and shout at me on my profile if you'd like to be a Play Tester.

You will get special access to early builds of the game, and it will be your job to find all those pesky bugs I may have overlooked!

Preview 3:

(Sorry for the lag)

Removed the TP bar percentage and made it 0/100.

Changed TP name to MAGIC.

Fully fleshed out the Main Character (let's call them MC for now on.)

Gave MC 3 custom spells.

Made a new attacking sprite for MC's signature weapon.

OFF-TOPIC:

I made a short Sans animation because why not.

UI SPRITES HAVE BEEN COMPLETED AND UPDATED.

I didn't like the previous ones. Although they WERE unique, they were all too abstract and different. These match a bit more, while giving off a bit of different energy from one another.

#misanthropy #undertale

Mini Preview 1 (Bug fix)

I don't know why or how, but I found a strange bug with one of Vegetoids ACTs.

If you chose to EAT, and then defend with the rest of the party, it would HEAL Vegetoid by 119, not DAMAGE.

I fixed it now, but still....HOW?

Preview 4:

Too many additions to put here so:

Fixed and Updated menus and submenus.

Remade battle bg.

Added battle music.

Made Susie and Noelle Deltraveler accurate since those are great depictions of them fighting in the Light World.

That's the summary.

Preview 1:

Fixed a few bugs with the multi battle system.

Fixed an offset with Noelle's Iceshock.

Changed the arena outline color.

Made a custom battle background sprite.

FINALLY implemented Single Bar Weapon critical hits, similiar to DeltaTraveler.

Preview 5:

New room with faster encounter rates.

The enemies and music are from Final Fantasy Mystic Quest (just started playing it)

These enemies WILL NOT give EXP, but with drop GOLD and items to be sold.

Bug fixed the menus and maps.

New Battle BG.