This update brings a technical upgrade, design refreshes and a ton of changes.
Changelog:
Upgraded to PixiJS 6.5, bringing stability improvements.
Upgraded to RPG Maker MZ 1.10, bringing minor bug fixes.
Implemented a new load screen (most of the time, it works as a boot screen).
Buffed some of the enemies.
In case of the bosses, a similar version of the guts system is applied.
Updated the sprites for some of the enemies.
May do more changes there as well.
You can now dine at the pub, featuring three new dishes.
Updated dependencies for the game and launcher, improving performance and stability.
Added bits of dialogue for NPCs that didn't have it.
Added missing action icons.
Fixed the following bugs:
Attempting to check for packages would freeze the game.
Some tiles didn't have the correct passability.
Game wouldn't launch on Windows 10, complaining about platform not supported.
Fixed graphical errors.
Replaced some of the placeholder links in the launcher.













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