Game
Dark Cell
10 years ago

Dark Cell: Remastered - Development roadmap and current features


Greetings!

Today I’d like to show a list of features that will come in Dark Cell: Remastered version,including those that have already been implemented and those that are yet to come.

NOTE: THESE FEATURES ARE NOT YET AVAILABLE IN THE CURRENT, DOWNLOADABLE VERSION!

Current features implemented in the upcoming Remastered version:

Interface and graphical changes:

  • Revamped lightning system - new, dynamic lights that affect brightness of objects, giving a more realistic feel

  • Various bugs regarding the lighting system have been fixed, including the black surface overdraw

  • Revamped character view - the view is now much closer and is focused solely on the main character

Gameplay changes:

  • Updated flashlight for the main character - now it can only be used to emit light in two directions. The light will also get dimmer over time if no batteries are used

  • Complete overhaul of all monsters - this includes new graphical look, new sounds and behaviour of all monsters

  • Cutscenes - they will greatly enhance the story and atmosphere of the game

  • Numerous animations for all kinds of interactive objects - from player picking up batteries to monsters swinging their claws

  • New game ending

  • Various objects added to specific levels for visual purposes

Other features and fixes:

  • Elevator controls updated - you will now use ‘W’ to move the elevator up or ‘S’ to move the elevator down

  • Several puzzles made easier to solve

  • Several sprites are now sharper

  • Revamped sounds with updated quality

Upcoming features in the Remastered version:

  • new menu

  • new music

  • a couple of new levels with new puzzles

  • more bug fixes

Sadly, there is no release date yet. I want to make sure that everything works as planned without rushing the update, but once I’m close to finishing it, there will be a definite release date announced.

Cheers!



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