Next up
The Symmetron Pillar is now visible almost everywhere in the level β I wanted to add it in as a constant reminder of the bigger objective and context. Had to fiddle with some shaders and textures to get it appearing in spite of the global fog settings.
Today I made some updates to the Quests panel β which is now called the Progress Log. As well as showing the Quests the player has, it now also shows the percentage completed for the current Zone.
I updated our old 2D helper NPC icons with new 3D ones. Much happier with these. More sparkles too! :D
New texture designs for the mysterious geodesic lines that appear on the ground in our first zone: The Thunderstone Geometries.
Today I'm just working on improving some dialogue UI β but it's part of a bigger project where we are expanding our dialogue system and exploring adding voice acting for ALL game dialogue, which is exciting! π
The Indie Game Showcase is on at the Microsoft Pitt Street Store in Sydney this weekend, and Dawn of the Tyrant will be there with a host of other great indie games! If youβre nearby, come along and give it a try! We'll be there on Saturday from 1-4pm.
Ugh. This stuff sure doesn't look healthy...
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Bandana Dee the Dream Friend
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday











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