Next up
Ugh. This stuff sure doesn't look healthy...
New texture designs for the mysterious geodesic lines that appear on the ground in our first zone: The Thunderstone Geometries.
Today I made some updates to the Quests panel β which is now called the Progress Log. As well as showing the Quests the player has, it now also shows the percentage completed for the current Zone.
The Symmetron Pillar is now visible almost everywhere in the level β I wanted to add it in as a constant reminder of the bigger objective and context. Had to fiddle with some shaders and textures to get it appearing in spite of the global fog settings.
Dawn of the Tyrant will be part of the Microsoft Indie Gaming Showcase held at the Sydney Pitt Street store. We'll be there on Saturday October 19th between 1-4pm, so if you're a Sydneysider, come by and give the Alpha a try!
I updated our old 2D helper NPC icons with new 3D ones. Much happier with these. More sparkles too! :D
Today I'm just working on improving some dialogue UI β but it's part of a bigger project where we are expanding our dialogue system and exploring adding voice acting for ALL game dialogue, which is exciting! π
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
I was bored, so... ManutKat.











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