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Day 2 of gamedevving about Trauma Pets
A day all about the story elements and the writing, this one. Anything else was confined to the smallest of tweaks, but i'd still say it was a productive session overall.
Day 3 of gamedevving about Trauma Pets
Today was my weekly testing day, and like it's been the case many weeks before, i've accumulated a big list of minor gripes that i'll take care of tomorrow and the following days. Productive few hours of work there.
Happy valentine's day, goobers
Day 6 of gamedevving about Trauma Football
Instead of continuing work on the new minigame i started yesterday, i randomly decided it would be a good idea to introduce a rudimentary weather system to the game, plus some other stuff. Solid session, i'd say.
Dai 1 of not gamedevving about Trauma Pets, i guess
I took a day off from making stuff to regain my own sanity. Played a very cool Japanese game called Linda³ through emulation pretty much my entire free time, i can't wait to write about it on Backloggd.
Day 4 of gamedevving about Trauma Pets
Outside of an annoying visual bug that's been bothering me for weeks, everything from yesterday's testing list was finished, plus a ton of other minor stuff i found along the way. A greatly productive day all around.
Day 5 of gamedevving about Trauma Pets
Taken a break from Linda³ to start working on a new minigame, nothing strictly involving using your own Trauma Pets, something more akin to a carnival game, using your fishing rod, with prizes on the line.
art comission.
We are under attack!
Fan art for Foolish I'm feeling kinda better so I drew this












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