Next up
Day 3 of gamedevving about Trauma Pets
Today was my weekly testing day, and like it's been the case many weeks before, i've accumulated a big list of minor gripes that i'll take care of tomorrow and the following days. Productive few hours of work there.
Day 5 of gamedevving about Trauma Pets
Taken a break from Linda³ to start working on a new minigame, nothing strictly involving using your own Trauma Pets, something more akin to a carnival game, using your fishing rod, with prizes on the line.
Day 4 of gamedevving about Trauma Pets
Outside of an annoying visual bug that's been bothering me for weeks, everything from yesterday's testing list was finished, plus a ton of other minor stuff i found along the way. A greatly productive day all around.
Day 2 of gamedevving about Trauma Pets
A day all about the story elements and the writing, this one. Anything else was confined to the smallest of tweaks, but i'd still say it was a productive session overall.
Day 1 of gamedevving about Trauma Pets
Not a particularly busy day, i'm tired from work and mildly annoyed at everything. Today was mostly a session about small aesthetic improvements and very minor bug fixes, hopefully tomorrow i'll be more motivated.
Dai 1 of not gamedevving about Trauma Pets, i guess
I took a day off from making stuff to regain my own sanity. Played a very cool Japanese game called Linda³ through emulation pretty much my entire free time, i can't wait to write about it on Backloggd.
Happy valentine's day, goobers
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
Fan art for Foolish I'm feeling kinda better so I drew this












0 comments