Next up
LETS DO THIS! Enemy targeting redone and ready to go! Even adjusts for monster size.
Same place as last post, but at niiiiight. Oooooooh.
More new UI with animated water texture in the bg to mimic the feel from Final Fantasy X and X-2 info windows by a way I think is pretty neat!
BATTLE SYSTEM IN MY RPG MAKER XP GAME
(srry I forgot to link the post to my game :CC)
Ha! Heh! Heh! Ha! It's over!
WIP! You can do a lot with Godot control nodes! Set up a few windows with some of my favorite shaders and point lights for a dynamic scene and background designed to look like the inside of a moving train--complete with window being pelted with rain!
The momentum bar will replaced by the Overdrive Gauge. More baseball theming I couldn't do before! I filled it with Baja Blast.
After 8 years of development, I am proud to announce that Legends of Celestite Part 1: The All Bearer (Tetsu no bara) has finally been released on Steam, January 30th!
Don't miss out on the -10% launch discount. :)
https://store.steampowered.com/app/1699950/Legends_of_Celestite_…
Baseball, huh?






















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