Game
Tsalagi

2 years ago

Decided to do some work on the save/load. Name, Chapter, and even Total Play Time CORRECTLY FORMATTED Will work on the chapter banners later. Free time formatting code below


(Sorry for the poor formatting)

func _process(delta):

your_time_variable += delta

func format_my_time():
var time_elapsed = float(your_time_variable)

var s = int(time_elapsed) % 60

var min = int(time_elapsed) / 60

var m = min % 60

var h = min / 60

if m < 10:

m = str("0" + str(m))

if s < 10:

s = str("0" + str(s))

time.text = str(h) + ":" + str(m) + ":" + str(s).pad_decimals(0)

You could theoretically go up to days and years, just using 24 and 365. That is not necessary for my game, but the pattern remains the same. If you need something really precise, accounting for leap years or leap seconds, then I might recommend using something in the Time singleton



0 comments

Loading...

Next up

This game has gone through so many iterations it's not even funny anymore

Lots of modeling the last few days. Got some houses made, remade some of my terrain blocks (rebuilt the harbor), and started on the NPC models. Also worked on the battle system and the follower system, now with 1/10th the code but 10x more efficient

Working on battles. A little different than last time, aesthetically, but still the same basic idea

This indie RPG lets you shape the perfect attack using cute insects. - Collect 50+ unique "INSECTILES" - Experiment with a plethora of unique combat abilities - Explore a beautiful world teeming with life Would you play INSECTILE?

Behold my beautiful canoe!

A little look 👁️ at the new environment we are building... (WIP)

#gamedev #indiedev #indiegames

Did some rough level work in the cave system. Got the long tunnel, and this one is the first puzzle place (if anyone is familiar with the four stairs/doors puzzle in Paper Mario 2, this is going to be very similar).

Ah, yes, Grandpa and Grandma's old farmhouse, with a million rooms, basement full of mason jars, and the old '57 Chevy in the garage

I mean, not my Gramma and Grampa, but someone's, right?

I released the demo for my Tactical Strategy game Tacticauldron! It's a game where every attack is customized by mixing magic ingredients in a cauldron!

Art day today. Did a little messing around with the cupboards and some furniture. Got a wine cellar, shower and tub and such. Probably redo appliances, spiff them up a bit Once I get all the major stuff in, then I'll go through and build the levels