Game
Tsalagi

11 months ago

Decided to do some work on the save/load. Name, Chapter, and even Total Play Time CORRECTLY FORMATTED Will work on the chapter banners later. Free time formatting code below


(Sorry for the poor formatting)

func _process(delta):

your_time_variable += delta

func format_my_time():
var time_elapsed = float(your_time_variable)

var s = int(time_elapsed) % 60

var min = int(time_elapsed) / 60

var m = min % 60

var h = min / 60

if m < 10:

m = str("0" + str(m))

if s < 10:

s = str("0" + str(s))

time.text = str(h) + ":" + str(m) + ":" + str(s).pad_decimals(0)

You could theoretically go up to days and years, just using 24 and 365. That is not necessary for my game, but the pattern remains the same. If you need something really precise, accounting for leap years or leap seconds, then I might recommend using something in the Time singleton



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