Game
God's Tear

3 years ago

Decided to rethink the main character's costume. I'm leaning towards the rightmost one-- easy to animate while still having some personality. What do you guys think?




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Version 0.3.0 BETA is now available for download! This release is leaps and bound ahead from the previous one. I would love to hear your feedback so I can make the game better. Please read on for the complete features.

Player Assist work in progress. Close, long, and mid range attacks. #gamedev #godstear #madewithunity

Made some adjustments to the boss AI so that the fight is more strategic, less spammy. This is meant to be the first boss encounter. What do you guys think?

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

Combat test with the Player Assist system. It can get frantic! #gamedev #screenshotsaturday #madewithunity

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Concept design for the Dark Forest level. #gamedev

Dug up these old concept arts. I will redraw these and add to the game. Players will be able to build structures to unlock features and upgrades. There's also a bit of farming and pet raising. What do you guys think?

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Done with character swapping! Swap between the melee tank (Aether) and the long ranged mage (Myst). It's gonna be be fun designing levels that accommodate contrasting play styles. #screenshotsaturday