
I ran the same test with the Player Swap mechanic. You can only choose between one or the other, depends on your decision on who will join your adventure. #gamedev #godstear #madewithunity
Next up
Speed Up tiles will boost any gnome that walks on it. It adds pressure to the player. Combined with the Shaman's HP boost ability the player will really need to up their game in order to overcome the wave. #gamedev #screenshotsaturday
Concept design for the Dark Forest level. #gamedev
Combat test with the Player Assist system. It can get frantic! #gamedev #screenshotsaturday #madewithunity
Who do you like more?
- OLD or New
Version 0.3.0 BETA is now available for download! This release is leaps and bound ahead from the previous one. I would love to hear your feedback so I can make the game better. Please read on for the complete features.
So...... Out of curiosity, I wondered... "Hey, the game's inspired by Undertale, right? So why not use one of Toby Fox's songs to see how much it rhymes."š p.s - I do NOT want to get sued, so I'd definitely change it back to its original song.š
Player Assist work in progress. Close, long, and mid range attacks. #gamedev #godstear #madewithunity
Anelka's first attack animation (without projectile) š„
Wishlist today!
https://store.steampowered.com/app/1374370/Witchcrafter_Empire_Lā¦
#pixelart #indiegame #darkfantasy #rpg #metroidvania #indiedev #gamedev
Character concept art for Sharte. Her elemental affinity is Water, and wields a halberd as a weapon.












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