Next up
New look, new direction.
The more things change, the more they stay the same.
Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.
New project is having a fun, early outing.
Figured it out.
Version 1.2.0 is here!
No poll for today, though I figured a sneek peek at the next update's changelog is warranted.
So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.
(And a further refined public release of this later on. If there's interest.)
First signs of danger.
Not quite the fix I've been talking about for the past few weeks, but it's at least progress.
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