Game
FNaF World XL

3 years ago

Definitely a normal image that isn't showing off anything new at all.

Nope.

Nothing of the sort for today.




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Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

Me: Man, I really wanted to have something released for the 10th anniversary, but I have nothing ready for it!

Clickteam: *drops trailer for Five Laps at Freddy's*

Me: *Finally remember that I still have a janky ace up my sleeve*

Not quite the fix I've been talking about for the past few weeks, but it's at least progress.

Motivation has returned in a substantial enough way.

First signs of danger.

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

Suppose it was about time that some of these skills got a little extra kick.

The more things change, the more they stay the same.