
Next up
I just realized that I forgot to add clouds in the game when I started working on this game, so here they are finally
Happy 2024, everyone! Balls n' Stars 2 is back in development!
So, 3 out of 4 settings section are done and there's only one more to work with, the Controls section.
Update on the Town Square: Added 2 unique NPCs (aka those are not Dropples, but I did add 3 more Dropple NPCs), Trevor the Slitherkin π and Bonnie the Abeilline ("abeille", bee in French + feline) π
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Demo update ver. 0.2.0 is up!
Now, you can try out the new aiming system! There are also some new sound effects.
Download demo here: https://gamejolt.com/games/ballsnstars2/721902
Bunnies are quite energetic, but none more so than Fluffyroll! Merchant, teacher, and babysitter to many children! π
She's a great role model for the kids, like a cool aunt! π
Adding breakable physics objects to the mix, because I feel like it
Nah, this could be good for elaborate stage layouts, I dunno
Time to work on the settings dialog before starting to work on the fourth island
So far, both the display and audio config screens are working
The waitβs almost over!
My new FNAF-inspired horror platformer Chunky JUMP! drops its DEMO October 24th on Steam! Don't miss it!
Almost forgot to show y'all the new loading screen animation, initially to add a white panel behind the icons since they might blend with the background which changes with each island.
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