Truck City v0.41-Demo has just been released. This is the change log:
Balance: easier or faster research for Production Speed, Production Efficiency, Production Synergies, and Financial derivatives
Balance: reduced effect for the Financial Derivatives research (+15% per level to +10%)
Improvement: many UI improvements: science window, minimap, trucks list, products list, research center production building tooltip, blueprints window
Improvement: truck navigation improved
Bugfix: fixed truck spawning and despawning when using the road out of town, depending on market imports and exports configuration
Bugfix: trucks may enter an endless loop of entering the city and then immediately leaving again, or enter and then stop forever. Fixed.
Improvement: nuke now despawns trucks too
Bugfix: containers may appear "floating" at the road out of town, fixed
Improvement: improved scrolling with middle mouse button, WASD, and zooming in and out.
Improvement: changed tutorial to improve clarity
Bugfix: blueprint deletion in blueprints menu may fail, fixed
Bugfix: market priority was not correctly set when loading a savegame
Bugfix: ETA may show negative numbers, fixed
Bugfix: some SFX may play when they shouldn't, fixed
Improvement: translations
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