Next up
After days of unstoppable procrastinating, the settings menu is finally done!
Welp, guess it's time to work on the fourth island. ποΈπ
Finally, got something to share. I thought implementing this mechanic won't be easy, but color me impressed.
And yes, the fourth island is themed after autumn / fall.
Whew, after more than 2 weeks, I'm finally back to this project (taking a bit of break)
Anyway, this will the be last from the Town Square that I'll share, because I want to start working on Penumbra Forest next
Donβt trust anything that grows here...
Unique NPCs now have dialogue icons!
Some more new Dropples!
Also, I might've forgot to tell that they'll appear once you break open their respective capsules
Update on the Town Square: Added 2 unique NPCs (aka those are not Dropples, but I did add 3 more Dropple NPCs), Trevor the Slitherkin π and Bonnie the Abeilline ("abeille", bee in French + feline) π
Time to work on the settings dialog before starting to work on the fourth island
So far, both the display and audio config screens are working
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