Next up
Adding breakable physics objects to the mix, because I feel like it
Nah, this could be good for elaborate stage layouts, I dunno
Guess who's back? Time for new progress showcase
Say hello... to explosive mushrooms!
Before I go on to work on Penumbra Forest, thought I'll show the progress on the Dripsdale Dex, one of the new features in Smitty 2
This is where you can learn more about many stuff you found throughout the game
Time to work on the settings dialog before starting to work on the fourth island
So far, both the display and audio config screens are working
This is what happens when rhythm meets the dungeon crawl. Welcome to GRIDbeat!
Almost forgot to show y'all the new loading screen animation, initially to add a white panel behind the icons since they might blend with the background which changes with each island.
Finally, time to show Penumbra Forest
Newly, visually-improved over the original from Smitty's Journey
One of the most important milestones for my indie game was to make it playable on Steam Deck.
And guess what! :P
Finally done with the fourth island, so time to work on the UI once again.
Added a new popup to notify about new Star Fairy visitors in the menu's background. Some visitors will show up if you get at least an A rank on some stages.












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