Next up
Added signs so you know what you should do in the stage, because stage descriptions don't show during gameplay. Only in the stage select.
Finally, time to show Penumbra Forest
Newly, visually-improved over the original from Smitty's Journey
Finally done with the fourth island, so time to work on the UI once again.
Added a new popup to notify about new Star Fairy visitors in the menu's background. Some visitors will show up if you get at least an A rank on some stages.
ANNOUNCEMENT
Now you can follow and wishlist #GrottoEscape on #Steam:
https://store.steampowered.com/app/3433190/Grotto_Escape/
A DEMO will be available for the Steam Next Fest in February 2026.
Grotto Escape will be released in March 2026 on Steam.
Watch a Proto Gameplay Teaser 20260112
Almost forgot to show y'all the new loading screen animation, initially to add a white panel behind the icons since they might blend with the background which changes with each island.
Some more new Dropples!
Also, I might've forgot to tell that they'll appear once you break open their respective capsules
Unique NPCs now have dialogue icons!
⚡ Bow’s powers are charging up for the next chapter of High School Hills! ⚡
🎮 Wishlist or try the demo now:
https://store.steampowered.com/app/3960230/High_School_Hills_Dre…
#IndieGames #PixelArt #GameDev #IndieGameDev #IndieDev #unity
Adding breakable physics objects to the mix, because I feel like it
Nah, this could be good for elaborate stage layouts, I dunno












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