Next up
Finally, time to show Penumbra Forest
Newly, visually-improved over the original from Smitty's Journey
Adding breakable physics objects to the mix, because I feel like it
Nah, this could be good for elaborate stage layouts, I dunno
Update on the Town Square: Added 2 unique NPCs (aka those are not Dropples, but I did add 3 more Dropple NPCs), Trevor the Slitherkin π and Bonnie the Abeilline ("abeille", bee in French + feline) π
Wally and the little penguin concept and the 3d model view
Unique NPCs now have dialogue icons!
Almost forgot to show y'all the new loading screen animation, initially to add a white panel behind the icons since they might blend with the background which changes with each island.
Now working on some more modification to the Settings screen, including giving each sub-screen a consistent color scheme (the Apply button being green is intentional) and adding more component to each sub-screen.
I'll work on the Controls screen later on.
Feudums is an upcoming, community-focused medieval 4X & online grand strategy.
βοΈ Feudal vassalage
π‘οΈ Noble houses & legacy building
βοΈ Deep systems, no tedium
π€ Large-scale social multiplayer
π οΈ Modding supported
β NO pay-to-win and f2p grind
After days of unstoppable procrastinating, the settings menu is finally done!
Welp, guess it's time to work on the fourth island. ποΈπ
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