Next up
Almost forgot to show y'all the new loading screen animation, initially to add a white panel behind the icons since they might blend with the background which changes with each island.
Some changes today: - Balloons now appear in groups of color - The Fever bar got a new look - 80-point and 100-point balloons now appear only in Fever mode
Finally, got something to share. I thought implementing this mechanic won't be easy, but color me impressed.
And yes, the fourth island is themed after autumn / fall.
This is what we're talking about when we say "we need time to polish"! ✨ We're at the stage where placeholders get gorgeous makeovers and the world starts to look and feel official. #pixelart #monstertaming #indiegame
Finally done with the fourth island, so time to work on the UI once again.
Added a new popup to notify about new Star Fairy visitors in the menu's background. Some visitors will show up if you get at least an A rank on some stages.
#GrottoEscape DEMO PROTO 0.43.0 AVAILABLE
Follow and wishlist on #Steam:
https://store.steampowered.com/app/3433190/Grotto_Escape/
Grotto Escape will be released in April 2026 on Steam.
Watch a WIP Gameplay 20260412
Now working on some more modification to the Settings screen, including giving each sub-screen a consistent color scheme (the Apply button being green is intentional) and adding more component to each sub-screen.
I'll work on the Controls screen later on.
Time to work on the settings dialog before starting to work on the fourth island
So far, both the display and audio config screens are working
Hi everyone! The Mega Battle System is finished. And it's actually a boss fight. Secondly, if this post gets 50 likes Then I will create the entire card in 3D and record it. If Boundless Wilds reaches 30 followers, you'll get a gameplay video this week.
After days of unstoppable procrastinating, the settings menu is finally done!
Welp, guess it's time to work on the fourth island. 🏝️🍂












0 comments