Next up
Guess who's back? Time for new progress showcase
Say hello... to explosive mushrooms!
Now working on some more modification to the Settings screen, including giving each sub-screen a consistent color scheme (the Apply button being green is intentional) and adding more component to each sub-screen.
I'll work on the Controls screen later on.
After days of unstoppable procrastinating, the settings menu is finally done!
Welp, guess it's time to work on the fourth island. 🏝️🍂
Ayasa: Shadows Of Silence is launching TOMORROW
IGN just showcased our new trailer as an exclusive
Thank you, everyone. Get ready for an amazing adventure Wishlist now on Steam https://t.co/u86bILrmNF
Finally, got something to share. I thought implementing this mechanic won't be easy, but color me impressed.
And yes, the fourth island is themed after autumn / fall.
Working on potion mechanics for mid-fight healing. 🔥
Finally, time to show Penumbra Forest
Newly, visually-improved over the original from Smitty's Journey
Once you enter the Town Square for the first time, this cutscene will play once.
Also, these construction sites will take place of buildings I couldn't complete in time before the SAGE 2025 submission deadline. :\
Project Exo Assault: future combats is a free first person shooter multiplayer game with very simple and easy setup and play. Inspired by halo and Call of duty black ops 3. #fps #action #shooter #multiplayer #halo #callofduty #titanfall
It has been a while, doesn't it? I'm still working on the game, but very slowly to keep myself from creative burnout (this recording was from Saturday)
Anyway, cinematic sequences and some more lighting effects












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