3 years ago

Demo version 1.1 is now available!
View article below for full changelog!


Version 1.1 Changelog:

  • Increased starting money allowing players to purchase a few gears in the emporium.

  • Added additional tutorial sequence before railway Zeezos encounter to better showcase newly introduced characters.

  • Added Training Dummies to teach fundamentals of the combat system. In depth coverage of less intuitive mechanics.

  • Added introductory descriptions of common states to Varis' hub function, strategic descriptions remain unlockable through dialogues.

  • Rebalanced Melodi's BRAVE engine by eliminate integer rounding issues that cause her to be too weak without any Spirit boosts. 

  • Rebalanced Varis' Steel Salutation to require less BRAVE.

  • Changed Sol's introduction sequence during Arachnid battle to also showcase his Passive ability.

  • Rebalanced Zaxxi's Moonwhisper Ω to have a slightly high Spirit scaling on the heal.

  • Added more overworld treasures.

  • Allowed re-entering of Sootwell South Mines with rest point so players may farm for Warprints if they so choose.

  • Added mini fast travel within Delancia in between districts.

  • Additional Save Points in the overworld.

  • Misc. proofreading.

  • Rebalanced Vitalin from 150 to 200 Health healing.

  • Removed menu access in the campsite to prevent runtime errors.

  • Rebalanced Crau to have slightly weaker defenses, use 'Venomous Stinger' less frequently.

  • Rebalanced tutorial encounters, Zeezos will use 'Deflected' less often. 

  • Rebalanced Apex Zeezos deals slightly less damage with group assault to prevent cases where player dies while above 50% HP.

  • Added cursors to leaping points.

  • Removed 1 Patrol during stealth/escape sequence.

  • Misc. collision fixes.

  • Fixed map traveling issues from Wishbrooke to Wishpeak.

  • Added Shortcuts in Wishpeak to help with backtracking.

  • Rebalanced the damage output levels of Sorcerer Permit. (Edge of Reality)

  • Changed starting Warprints during character selection. (Edge of Reality)

  • Added indicator of starting Warprint equipped on each character during their selection text. (Edge of Reality)

  • Added text descriptions of starting bonus for 'Monster Harp', 'Proto Trinkets' and 'Chromatic Lodepike'. (Edge of Reality)

  • Added Edenstill Saplings to the first area of each elemental dungeons. (Edge of Reality)

  • Added Save Points to bonus areas requires no combat to progress. (Edge of Reality)

  • Abridged roguelike mode to only be 4 Stages, updated instructions. (Edge of Reality)



1 comment

Loading...

Next up

Happy year of the Tiger from "Rhuuk" the Toran. One of the 8 playable characters of Kindred Novel. Demo available now!

Kindred Novel - A Classic style J-RPG that requires a strategic mind and pinpoint execution rather than arbitrary experience points and stats. Moves gain additional power or properties based on timing of your inputs and customization of the character.

A truly heartfelt thank you for all those who have played my little demo and given their feedback. I realized that the combat mechanics is on a steep learning curve and was way too overwhelming without a proper tutorial. So I have thus added one. V1.2 Up!

Long awaited weekends lay ahead of us☀

A perfect time to admire the views of Arkana! Build a cozy house on lake shore, cook your masterpiece of a dish, invite some friends to the table and together meet a picturesque sunset🌄

New to Legion Hearts? Here’s what the game is all about.

Brand new graphics to the DEVILnitive Edition! (Yep, that's how it'll be called)

Successful landing

#screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Family band complete!

What you all think