Game
Sine Requie: Snake Eyes
8 years ago

Dev Blog: Madness and Levels


​In “Sine Requie: Snake Eyes” you’ll have to pay close attention to the Mental Sanity of your characters given how stress, shocking experiences and the horror of the Dead will put their resolve to the test.

When Mental Sanity drops to zero, the character will be considered exhausted when it comes to combat and recovery, and they will risk gaining a negative trait which will hinder them from that point on, imposing a penalty on certain tests and adding new dialogue options.

The more frequently Mental Sanity drops to zero, the more likely it will be for the character to suffer those negative traits, so keep an eye on that and make sure to bring some Luxuries with you in order to regain Sanity!

5d0a4f6c6eb76.gif


0 comments

Loading...

Next up

Coming from the Latin word for soul, anima, to animate is literally bringing something to life. In this blog post, we are discussing how to revive our character. Considering our game, this topic is more than appropriate.

Dev Blog: Graphs, Trees and Ineluctable Fate

Dev Blog: Tarot Cards We like cards more than dices because their results do not reset at each draw: cards in a deck are like limited resources that players need to manage. Plus they can be illustrated!​

Dear brothers and sisters, As loyal servants of the Inquisition, we passed these silent months listening. We released the one hour demo for free on different platforms, reaching many players that gave us interesting feedbacks.

Coming from the Latin word for soul, anima, to animate is literally bringing something to life. In this blog post, we are discussing how to revive our character. Considering our game, this topic is more than appropriate.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

"Our work is never over" they said.

Family band complete!

The whole squad is here!

Interested? Follow me!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.