Game
Apocalypse Miner
8 years ago

Dev Day 2 - Part 2


Ah, 3 AM, my friend. You return.

And so ends day 2. I’m cutting it a liiiiittle bit closer on some systems than I’d like, but I think I can get something at least halfway decent out in time :)

First off - Particles!!

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I wasn’t going to add these at first, but I feel like they just keep things from being too bland. Resources were just sort of…. Vanishing before, and that didn’t look all that great.

Next - I did manage to get pretty much 99% of the UI and NPCs done!

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There’s a right-click menu used to tell your people what you’d like them to do. The inventory is keyboard based - you have an 8 slot hotbar which you can use the number keys to access.

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Finally, I finished the building system. All that’s left on that is to add more things to actually build, as well as the crafting system.

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So! To-do tomorrow, before time is up:

  • Finish up NPCs (a new sprite, for sure)

  • Add more buildings

  • Implement enemies

Goodnight for now!



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Dev Day 3 - Wrapping up, and thoughts

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