Game
Dawn Eclipse

1 year ago

Dev Log #5

The special Bloom you see is an optional setting you can turn on or off in game.

Oh and I got the Boss Health Gauge working!


gnome.png

This is a Gnome, no I won't say the dead meme.

But they'll be in the island where the Bushell's are.
They're fast but do moderate damage.

rock_golem.png

G O L E M

intro_part_5.png

Also working on an Intro Cutscene, not sure I'll ever use it but it's there.



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Dev Log #3

Here's your monthly update on the game.

Another snippet of a battle. Once more I shall say that the graphics you see will be changed. Battle Backgrounds included.

Something I did for my art class in school

It's my first time doing proper digital in a while

Few months if you don't count comics

Dev Log #1

Here's a look at a battle

[the battle background is the wrong one, that's my bad]

I will change all visuals in the game except maybe the window where text appears.

"This time, there's more than an illusion to fear,"

Random stuff

sketch of roses

I can finally talk to you guys about the Project now that it's roughly 45% finished basic coding.

Dev Log #2

Monthly Update on this game, it's going rather well. Here's a snippet of one of the first battles in the game's second act.

Re-drawn Roxy! 🐺 This took me like 4-5 hours Idk why!

New character drop

Oh design by @TheRunnerUp and I tweaked it a little

This guy controls air and wind