I know I said I would be too busy to work on the game this weekend, but what can I say? I'm dedicated.
As the title suggests, all AI for the main cast of characters (humbly represented in the game's internals as four simple squares) is complete! I will 100% tweak little things like movement times etc. to better balance the game, but all character functionalities are in place. Every character can roam around the building, do their designated mischief, and possibly kill you (which I cannot confirm nor deny).
Only one week now until I can start working on visuals and sound for this game! I may try to outsource the character modeling because while I'm good at modeling environments I am the WORST at character modeling lol. Might work on some concept art this weekend though...
Okay this is probably actually the last dev log for a bit... While there is more work I need to do in terms of programming, I still gotta keep SOME secrets for the full game, right? ;)
Until next time!
0 comments