Game
Fall
11 years ago

Development on Hiatus (No duh)


I haven’t updated this game since the game jam, because of school and I hate Unity3D. I never liked it from the start. I’ll post one more update to this game in the next few weeks. That update will have sound, but after that I’ll be switching to the Godot Engine. It’s much less bloated and has a code editor built-in. The general UI is the same as Unity. There was a few more things I wanted to add to this game, but they would be hard and possibly expensive to do.

The next update will/should have:

  • Sound, Music, etc

  • Infinite Mode

  • Tweaked UX

  • Particles?

  • Android Port?



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Path of Kami: The Evolution of the Lore

Have a good Boi

Runestones: from concept to in-game model🗿

Strange Umbrella

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

Only true badasses may pass! #conceptart #art #gamedesign

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM