Game
Fall
10 years ago

Development on Hiatus (No duh)


I haven’t updated this game since the game jam, because of school and I hate Unity3D. I never liked it from the start. I’ll post one more update to this game in the next few weeks. That update will have sound, but after that I’ll be switching to the Godot Engine. It’s much less bloated and has a code editor built-in. The general UI is the same as Unity. There was a few more things I wanted to add to this game, but they would be hard and possibly expensive to do.

The next update will/should have:

  • Sound, Music, etc

  • Infinite Mode

  • Tweaked UX

  • Particles?

  • Android Port?



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Runestones: from concept to in-game model🗿

Family band complete!

Strange Umbrella

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)