In fact, I've been doing quite a lot! I've been improving a lot of the gameplay and have added the first set of dialog for an actual character who will be very helpful throughout the game. I've also redone two of the game's tracks and have added two new tracks (all of which I'm quite happy with!). The game's development is going increasingly smoothly, and I have a lot that I want to get done this week.
Oh, and that guy with the tentacles coming out of his headless neck? That's concept art for the next enemy, so let me know if he's scary enough!
I'll also be quiet for a lot longer to focus less on the devlogs and more on the actual game. So know that—although I'll be completely silent—I will still be working hard, and that all of you will be in the pitch black soon!
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