Added first Temperature System prototype
There now is the first prototype of the Temperature System, it’s factors are
things like underwater, day, night, rain,…BugFix on Day/NightCycle
The Day/NightCycle now works properly(In the Video it’s speeded up,
normally it doesn’t switches that fast)BugFix Room Saving/Persistence
Rooms are now persistent, this means, that when you switch between
underwater and the surface, it saves everything that changed in it and it
doesn’t restarts the room every time.BugFix Stats can’t go into deep minus
Stats now can’t go into deep minus anymore. So, for example if you are on
0 or less hunger, you can’t lose even more hunger.
(Still working on it, that you can’t go into minus at all)Sprites refined: Liferaft, Liferaft Cover, Background(Still working on
Night Background), Player, (Emergency Food).(Sprites for 6 new Items(Next Update): Watercanister(Clean, Salty, Empty),
(WaterbottleClean, Salty, Empty))
Here some Sprite Previews(Some of them have a bad resolution because they are so small):
New Day Background
New Liferaft Cover
New Liferaft
Refined Character
Watercanisters
Waterbottles
Refined Emergency Food
Poll: What Feature should I add in Devlog 4#?
0 comments