Game
Survival On The Sea 2D
7 years ago

Devlog 2# Description


  • Added first Temperature System prototype
    There now is the first prototype of the Temperature System, it’s factors are
    things like underwater, day, night, rain,…

  • BugFix on Day/NightCycle
    The Day/NightCycle now works properly(In the Video it’s speeded up,
    normally it doesn’t switches that fast)

  • BugFix Room Saving/Persistence
    Rooms are now persistent, this means, that when you switch between
    underwater and the surface, it saves everything that changed in it and it
    doesn’t restarts the room every time.

  • BugFix Stats can’t go into deep minus
    Stats now can’t go into deep minus anymore. So, for example if you are on
    0 or less hunger, you can’t lose even more hunger.
    (Still working on it, that you can’t go into minus at all)

  • Sprites refined: Liferaft, Liferaft Cover, Background(Still working on
    Night Background), Player, (Emergency Food).

  • (Sprites for 6 new Items(Next Update): Watercanister(Clean, Salty, Empty),
    (WaterbottleClean, Salty, Empty))


Here some Sprite Previews(Some of them have a bad resolution because they are so small):

New Day Background

5d0a48204a891.png

New Liferaft Cover

5d0a48226a957.png

New Liferaft

5d0a482461752.png

Refined Character

5d0a482666893.png

Watercanisters

5d0a482870a55.png
5d0a482a561d1.png
5d0a482c5159a.png

Waterbottles

5d0a482e48ae2.png
5d0a48304149d.png
5d0a483246657.png

Refined Emergency Food

5d0a48344660a.png

Poll: What Feature should I add in Devlog 4#?

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